EvilCocoGame1/addons/reactivex/engine/abc/godotsignalscheduler.gd

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GDScript3
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2025-01-11 00:25:52 +01:00
extends SchedulerBase
class_name GodotSignalSchedulerBase
## A scheduler for Godot signals
##
## Schedules actions for repeated future execution when a Godot [Signal] is emitted.
## Schedule a signal callback for repeated execution every time a Godot [Signal]
## is emitted.
func schedule_signal(
_sig : Signal,
_n_args : int,
_action : Callable,
_state = null
) -> DisposableBase:
NotImplementedError.raise()
return null