TestGame/addons/reactivex/engine/abc/godotsignalscheduler.gd
2024-12-27 21:00:07 +01:00

18 lines
432 B
GDScript

extends SchedulerBase
class_name GodotSignalSchedulerBase
## A scheduler for Godot signals
##
## Schedules actions for repeated future execution when a Godot [Signal] is emitted.
## Schedule a signal callback for repeated execution every time a Godot [Signal]
## is emitted.
func schedule_signal(
_sig : Signal,
_n_args : int,
_action : Callable,
_state = null
) -> DisposableBase:
NotImplementedError.raise()
return null