[gd_scene load_steps=5 format=3 uid="uid://hylwpibwtg0c"] [ext_resource type="Texture2D" uid="uid://c4vvb6uitdpwj" path="res://assets/objects/kenney_prototype-textures/PNG/Red/texture_01.png" id="1_g7vff"] [sub_resource type="BoxShape3D" id="BoxShape3D_w7cyf"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tx180"] albedo_texture = ExtResource("1_g7vff") uv1_triplanar = true [sub_resource type="BoxMesh" id="BoxMesh_u56mx"] material = SubResource("StandardMaterial3D_tx180") size = Vector3(2, 2, 2) [node name="Box" type="Node3D"] [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_w7cyf") [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) mesh = SubResource("BoxMesh_u56mx")