[gd_scene load_steps=9 format=3 uid="uid://b2hrbmuimfxj8"] [ext_resource type="Texture2D" uid="uid://h04a4ju855bp" path="res://assets/objects/kenney_prototype-textures/PNG/Dark/texture_02.png" id="1_54j28"] [ext_resource type="PackedScene" uid="uid://hylwpibwtg0c" path="res://assets/objects/box/box.tscn" id="2_owuk1"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tp8ku"] sky_top_color = Color(0.129, 0.129, 0.129, 1) sky_horizon_color = Color(0.129, 0.129, 0.129, 1) ground_bottom_color = Color(0.129, 0.129, 0.129, 1) ground_horizon_color = Color(0.129, 0.129, 0.129, 1) [sub_resource type="Sky" id="Sky_shl8g"] sky_material = SubResource("ProceduralSkyMaterial_tp8ku") [sub_resource type="Environment" id="Environment_d3cpo"] background_mode = 2 sky = SubResource("Sky_shl8g") tonemap_mode = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t7r8y"] albedo_texture = ExtResource("1_54j28") uv1_triplanar = true [sub_resource type="PlaneMesh" id="PlaneMesh_ka7wb"] lightmap_size_hint = Vector2i(52, 52) material = SubResource("StandardMaterial3D_t7r8y") size = Vector2(50, 50) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_w1gda"] data = PackedVector3Array(5, 0, 5, -5, 0, 5, 5, 0, -5, -5, 0, 5, -5, 0, -5, 5, 0, -5) [node name="Level" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_d3cpo") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.990369, 0.119902, -0.0692252, 0, 0.499998, 0.866027, 0.138451, -0.857686, 0.495183, 0, 3.47491, 2.77581) light_energy = 0.454 shadow_enabled = true directional_shadow_max_distance = 54.0 [node name="Floor" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00175023, -5.96046e-08, 0.00229335) mesh = SubResource("PlaneMesh_ka7wb") skeleton = NodePath("../DirectionalLight3D") [node name="StaticBody3D" type="StaticBody3D" parent="Floor"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Floor/StaticBody3D"] transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0) shape = SubResource("ConcavePolygonShape3D_w1gda") [node name="Box" parent="." instance=ExtResource("2_owuk1")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.00805, 0.25778, -0.993837) [node name="Box2" parent="." instance=ExtResource("2_owuk1")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.447608, 0.258858, -0.51353)