.
This commit is contained in:
parent
3e410de576
commit
c033c4679a
@ -5,7 +5,7 @@
|
||||
[ext_resource type="Script" path="res://src/spine_sprite.gd" id="5_f351d"]
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||||
[ext_resource type="SpineSkeletonFileResource" uid="uid://dy0llktw1x7i6" path="res://assets/characters/pasadena/spine.skel" id="5_k5je5"]
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||||
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||||
[sub_resource type="ViewportTexture" id="ViewportTexture_6ixgq"]
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||||
[sub_resource type="ViewportTexture" id="ViewportTexture_5dikh"]
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||||
viewport_path = NodePath("MeshInstance3D/SubViewport")
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||||
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a31vv"]
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||||
@ -16,7 +16,7 @@ diffuse_mode = 3
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specular_mode = 1
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||||
disable_fog = true
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||||
vertex_color_use_as_albedo = true
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||||
albedo_texture = SubResource("ViewportTexture_6ixgq")
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||||
albedo_texture = SubResource("ViewportTexture_5dikh")
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||||
billboard_mode = 1
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||||
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||||
[sub_resource type="QuadMesh" id="QuadMesh_iwcmf"]
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||||
@ -44,6 +44,7 @@ axis_lock_angular_z = true
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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||||
layers = 4
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||||
material_override = SubResource("StandardMaterial3D_a31vv")
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cast_shadow = 0
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||||
gi_mode = 0
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||||
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||||
@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://b2maarsg7u3po"]
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[gd_scene load_steps=12 format=3 uid="uid://b2maarsg7u3po"]
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[ext_resource type="Script" path="res://assets/characters/player.gd" id="1_fwkda"]
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||||
[ext_resource type="Script" path="res://src/viewport.gd" id="2_0d00w"]
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@ -6,12 +6,16 @@
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[ext_resource type="Script" path="res://src/camera_3d.gd" id="2_cjtsr"]
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[ext_resource type="Script" path="res://src/spine_sprite.gd" id="4_bwb5d"]
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||||
[sub_resource type="ViewportTexture" id="ViewportTexture_d2fqw"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_472lm"]
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viewport_path = NodePath("MeshInstance3D/SubViewport")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_5xxpu"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a31vv"]
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next_pass = SubResource("ShaderMaterial_5xxpu")
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transparency = 1
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albedo_texture = SubResource("ViewportTexture_d2fqw")
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diffuse_mode = 3
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albedo_texture = SubResource("ViewportTexture_472lm")
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[sub_resource type="QuadMesh" id="QuadMesh_iwcmf"]
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@ -30,12 +34,13 @@ script = ExtResource("1_fwkda")
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transform = Transform3D(0.999987, -0.00490892, -0.00171441, 0.00514322, 0.982274, 0.187381, 0.000764184, -0.187388, 0.982286, -0.015, 1.154, 5.342)
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current = true
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fov = 19.0
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size = 2.0
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size = 1.5
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far = 1000.0
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script = ExtResource("2_cjtsr")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.999996, 0.0005929, -0.00274461, 0, 0.977453, 0.211152, 0.00280793, -0.211152, 0.977449, 0, 0, 0)
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layers = 2
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material_override = SubResource("StandardMaterial3D_a31vv")
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cast_shadow = 0
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mesh = SubResource("QuadMesh_iwcmf")
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@ -1,27 +1,21 @@
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[gd_scene load_steps=21 format=3 uid="uid://b2b0sgltiefki"]
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[gd_scene load_steps=22 format=3 uid="uid://b2b0sgltiefki"]
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[ext_resource type="Script" path="res://assets/levels/level_1.gd" id="1_4n7jv"]
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[ext_resource type="Texture2D" uid="uid://h04a4ju855bp" path="res://assets/objects/kenney_prototype-textures/PNG/Dark/texture_02.png" id="1_xris1"]
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[ext_resource type="PackedScene" uid="uid://hylwpibwtg0c" path="res://assets/objects/box/box.tscn" id="2_8p87y"]
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[ext_resource type="PackedScene" uid="uid://s1ftlvvluili" path="res://assets/objects/box_small/box_small.tscn" id="2_ml88v"]
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[ext_resource type="PackedScene" uid="uid://bs6cfck1f4yp5" path="res://assets/objects/transition.tscn" id="5_if8du"]
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[ext_resource type="PackedScene" uid="uid://b2hrbmuimfxj8" path="res://assets/levels/level2.tscn" id="6_cjkey"]
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[ext_resource type="Script" path="res://src/viewport.gd" id="6_uuo0x"]
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[ext_resource type="Texture2D" uid="uid://x60cxv42nmsa" path="res://assets/bubbles.png" id="7_el3mb"]
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[ext_resource type="PackedScene" uid="uid://bh6be020myw3t" path="res://assets/levels/level3.tscn" id="7_n0sps"]
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[ext_resource type="Shader" path="res://assets/levels/test.gdshader" id="8_68tud"]
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[ext_resource type="PackedScene" uid="uid://cbfoxxoamehgg" path="res://assets/characters/npc.tscn" id="9_kit50"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ulx7c"]
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sky_top_color = Color(0.129, 0.129, 0.129, 1)
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sky_horizon_color = Color(0.129, 0.129, 0.129, 1)
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ground_bottom_color = Color(0.129, 0.129, 0.129, 1)
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ground_horizon_color = Color(0.129, 0.129, 0.129, 1)
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[sub_resource type="Sky" id="Sky_rnwem"]
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sky_material = SubResource("ProceduralSkyMaterial_ulx7c")
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[ext_resource type="PackedScene" uid="uid://ck73aacpkronl" path="res://assets/objects/wall/wall.tscn" id="10_dy0n7"]
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[sub_resource type="Environment" id="Environment_06i34"]
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background_mode = 2
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sky = SubResource("Sky_rnwem")
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sky_custom_fov = 1.5
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tonemap_mode = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_er7pi"]
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@ -36,14 +30,14 @@ size = Vector2(10, 5)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_flcen"]
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data = PackedVector3Array(5, 0, 5, -5, 0, 5, 5, 0, -5, -5, 0, 5, -5, 0, -5, 5, 0, -5)
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[sub_resource type="ViewportTexture" id="ViewportTexture_puele"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_udj7f"]
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viewport_path = NodePath("MeshInstance3D/SubViewport")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mdr1l"]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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albedo_texture = SubResource("ViewportTexture_puele")
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albedo_texture = SubResource("ViewportTexture_udj7f")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_lrfyr"]
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@ -67,8 +61,12 @@ environment = SubResource("Environment_06i34")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.990369, 0.119902, -0.0692252, 0, 0.499998, 0.866027, 0.138451, -0.857686, 0.495183, 0, 3.47491, 2.77581)
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light_energy = 0.454
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shadow_enabled = true
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layers = 0
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light_cull_mask = 4293918720
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shadow_reverse_cull_face = true
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shadow_opacity = 0.0
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shadow_blur = 0.0
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directional_shadow_mode = 0
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directional_shadow_max_distance = 54.0
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[node name="Floor" type="MeshInstance3D" parent="."]
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@ -88,7 +86,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.31663, 0.5, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.61149, 0.132777, -0.890927)
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[node name="Transition" parent="." instance=ExtResource("5_if8du")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0.0325054, 1)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0.0325054, 0)
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to_ = ExtResource("7_n0sps")
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[node name="Transition2" parent="." instance=ExtResource("5_if8du")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.51772, 0.0276638, 0.00178146)
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to_ = ExtResource("6_cjkey")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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@ -103,9 +106,21 @@ script = ExtResource("6_uuo0x")
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[node name="SubViewport" type="SubViewport" parent="MeshInstance3D"]
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[node name="ColorRect" type="ColorRect" parent="MeshInstance3D/SubViewport"]
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light_mask = 0
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material = SubResource("ShaderMaterial_d4amb")
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offset_right = 512.0
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offset_bottom = 512.0
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[node name="NPC" parent="." instance=ExtResource("9_kit50")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.565993, 0.48192, -0.421152)
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[node name="Wall" parent="." instance=ExtResource("10_dy0n7")]
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transform = Transform3D(-7.52286e-09, 0, 1, 0, 1, 0, -0.172103, 0, -4.37114e-08, -2, 0, -2)
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[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 1, 0)
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visible = false
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layers = 0
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light_energy = 0.831
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light_bake_mode = 0
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light_cull_mask = 4294443008
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@ -1,7 +1,9 @@
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[gd_scene load_steps=9 format=3 uid="uid://b2hrbmuimfxj8"]
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[gd_scene load_steps=11 format=3 uid="uid://b2hrbmuimfxj8"]
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[ext_resource type="Texture2D" uid="uid://h04a4ju855bp" path="res://assets/objects/kenney_prototype-textures/PNG/Dark/texture_02.png" id="1_54j28"]
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[ext_resource type="PackedScene" uid="uid://hylwpibwtg0c" path="res://assets/objects/box/box.tscn" id="2_owuk1"]
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[ext_resource type="PackedScene" uid="uid://bs6cfck1f4yp5" path="res://assets/objects/transition.tscn" id="3_p5ecg"]
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[ext_resource type="PackedScene" uid="uid://b2b0sgltiefki" path="res://assets/levels/level1.tscn" id="4_sk633"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tp8ku"]
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sky_top_color = Color(0.129, 0.129, 0.129, 1)
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@ -55,4 +57,8 @@ shape = SubResource("ConcavePolygonShape3D_w1gda")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.00805, 0.25778, -0.993837)
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[node name="Box2" parent="." instance=ExtResource("2_owuk1")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.447608, 0.258858, -0.51353)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.447608, 0.258858, -2.72201)
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[node name="Transition" parent="." instance=ExtResource("3_p5ecg")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.55105, 0.0474857, -0.0136185)
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to_ = ExtResource("4_sk633")
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64
assets/levels/level3.tscn
Normal file
64
assets/levels/level3.tscn
Normal file
@ -0,0 +1,64 @@
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[gd_scene load_steps=11 format=3 uid="uid://bh6be020myw3t"]
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[ext_resource type="Texture2D" uid="uid://h04a4ju855bp" path="res://assets/objects/kenney_prototype-textures/PNG/Dark/texture_02.png" id="1_trws4"]
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[ext_resource type="PackedScene" uid="uid://hylwpibwtg0c" path="res://assets/objects/box/box.tscn" id="2_fn56u"]
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[ext_resource type="PackedScene" uid="uid://bs6cfck1f4yp5" path="res://assets/objects/transition.tscn" id="3_36sk0"]
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[ext_resource type="PackedScene" uid="uid://b2b0sgltiefki" path="res://assets/levels/level1.tscn" id="4_7w3pv"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tp8ku"]
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sky_top_color = Color(0.129, 0.129, 0.129, 1)
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sky_horizon_color = Color(0.129, 0.129, 0.129, 1)
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ground_bottom_color = Color(0.129, 0.129, 0.129, 1)
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ground_horizon_color = Color(0.129, 0.129, 0.129, 1)
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[sub_resource type="Sky" id="Sky_shl8g"]
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sky_material = SubResource("ProceduralSkyMaterial_tp8ku")
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[sub_resource type="Environment" id="Environment_d3cpo"]
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background_mode = 2
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sky = SubResource("Sky_shl8g")
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tonemap_mode = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t7r8y"]
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albedo_texture = ExtResource("1_trws4")
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uv1_triplanar = true
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[sub_resource type="PlaneMesh" id="PlaneMesh_ka7wb"]
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lightmap_size_hint = Vector2i(52, 52)
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material = SubResource("StandardMaterial3D_t7r8y")
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size = Vector2(50, 50)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_w1gda"]
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data = PackedVector3Array(5, 0, 5, -5, 0, 5, 5, 0, -5, -5, 0, 5, -5, 0, -5, 5, 0, -5)
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[node name="Level" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_d3cpo")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.990369, 0.119902, -0.0692252, 0, 0.499998, 0.866027, 0.138451, -0.857686, 0.495183, 0, 3.47491, 2.77581)
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light_energy = 0.454
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shadow_enabled = true
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directional_shadow_max_distance = 54.0
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[node name="Floor" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00175023, -5.96046e-08, 0.00229335)
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mesh = SubResource("PlaneMesh_ka7wb")
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skeleton = NodePath("../DirectionalLight3D")
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||||
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[node name="StaticBody3D" type="StaticBody3D" parent="Floor"]
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||||
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor/StaticBody3D"]
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transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0)
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shape = SubResource("ConcavePolygonShape3D_w1gda")
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[node name="Box" parent="." instance=ExtResource("2_fn56u")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.00805, 0.25778, -1.99384)
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||||
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[node name="Box2" parent="." instance=ExtResource("2_fn56u")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.88343, 0.258858, -3.32785)
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||||
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||||
[node name="Transition" parent="." instance=ExtResource("3_36sk0")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.76062, 0.0104516, -0.702033)
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||||
to_ = ExtResource("4_7w3pv")
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||||
@ -32,5 +32,3 @@ script = ExtResource("6_xklu3")
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||||
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||||
[node name="CameraManager" type="Node" parent="."]
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||||
script = ExtResource("7_i2npv")
|
||||
|
||||
[node name="MainCamera" type="Camera3D" parent="CameraManager"]
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||||
|
||||
@ -21,4 +21,5 @@ shape = SubResource("BoxShape3D_w7cyf")
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||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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||||
layers = 524288
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||||
mesh = SubResource("BoxMesh_u56mx")
|
||||
|
||||
@ -1,17 +1,17 @@
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||||
extends Node3D
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||||
|
||||
@export var to_: Node = null;
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||||
@export var to_: Resource = null
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
pass
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||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
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||||
pass
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||||
|
||||
|
||||
func _on_area_3d_area_entered(area: Area3D) -> void:
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||||
#emit_signal()
|
||||
pass
|
||||
if "Player" in area.get_groups():
|
||||
print("Player stepped on transition to " + str(to_))
|
||||
if not to_:
|
||||
print_debug("No scene specified in transition" + str(self))
|
||||
print(to_)
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||||
Messagebus.CHANGE_SCENE.emit(to_)
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||||
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||||
1232
assets/objects/wall/wall.tscn
Normal file
1232
assets/objects/wall/wall.tscn
Normal file
File diff suppressed because it is too large
Load Diff
18
assets/ui/main_ui.tscn
Normal file
18
assets/ui/main_ui.tscn
Normal file
@ -0,0 +1,18 @@
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||||
[gd_scene format=3 uid="uid://sq6kut2r2bqx"]
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||||
|
||||
[node name="MainUi" type="CanvasLayer"]
|
||||
|
||||
[node name="Control" type="Control" parent="."]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="Control"]
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
@ -21,6 +21,8 @@ config/icon="res://icon.svg"
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||||
|
||||
Console="*res://addons/console/console.gd"
|
||||
GDRx="*res://addons/reactivex/__gdrxsingleton__.gd"
|
||||
CyclopsAutoload="*res://addons/cyclops_level_builder/cyclops_global_scene.tscn"
|
||||
Messagebus="*res://src/messagebus.gd"
|
||||
|
||||
[display]
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||||
|
||||
@ -36,7 +38,7 @@ project/assembly_name="Test Project"
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||||
|
||||
[editor_plugins]
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||||
|
||||
enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg", "res://addons/console/plugin.cfg", "res://addons/reactivex/plugin.cfg", "res://addons/script-ide/plugin.cfg")
|
||||
enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg", "res://addons/console/plugin.cfg", "res://addons/cyclops_level_builder/plugin.cfg", "res://addons/reactivex/plugin.cfg", "res://addons/script-ide/plugin.cfg")
|
||||
|
||||
[input]
|
||||
|
||||
|
||||
@ -1,19 +1,38 @@
|
||||
extends Node
|
||||
|
||||
signal scene_transition
|
||||
|
||||
var CURRENT_LEVEL: Node3D = null
|
||||
var CURRENT_PLAYER: CharacterBody3D = null
|
||||
var combined_signal : Observable
|
||||
var prop = ReactiveProperty.new(42)
|
||||
|
||||
signal TestSignal
|
||||
|
||||
func _ready() -> void:
|
||||
var lvl = load("res://assets/levels/level1.tscn")
|
||||
var player = load("res://assets/characters/player.tscn")
|
||||
var lvl: Resource = load("res://assets/levels/level1.tscn")
|
||||
var player: Resource = load("res://assets/characters/player.tscn")
|
||||
CURRENT_LEVEL = lvl.instantiate()
|
||||
CURRENT_PLAYER = player.instantiate()
|
||||
CURRENT_PLAYER.transform.origin = Vector3(0, 1, 0)
|
||||
add_child(CURRENT_LEVEL)
|
||||
CURRENT_LEVEL.add_child(CURRENT_PLAYER)
|
||||
#CURRENT_LEVEL.remove_child()
|
||||
combined_signal = GDRx.from_signal(Messagebus.CHANGE_SCENE)\
|
||||
.first()\
|
||||
.debounce(1)
|
||||
combined_signal.subscribe(transition_to).dispose_with(self)
|
||||
#prop.subscribe(func(i): print(">> ", i))
|
||||
|
||||
func transition_to(scene: PackedScene):
|
||||
print(">>>>>>>"+str(scene))
|
||||
CURRENT_LEVEL.remove_child(CURRENT_PLAYER)
|
||||
remove_child(CURRENT_LEVEL)
|
||||
var lvl = load(scene.resource_path)
|
||||
var new_level = lvl.instantiate()
|
||||
new_level.add_child(CURRENT_PLAYER)
|
||||
CURRENT_PLAYER.transform.origin = Vector3(0, 1, 0)
|
||||
CURRENT_PLAYER.set_owner(new_level)
|
||||
add_child(new_level)
|
||||
print("Transitioned to "+str(scene))
|
||||
CURRENT_LEVEL = new_level
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if (CURRENT_PLAYER.global_position.y) < -5:
|
||||
|
||||
@ -1,11 +1,11 @@
|
||||
extends Node
|
||||
|
||||
@export var test := 100
|
||||
signal showMenu
|
||||
|
||||
func _ready() -> void:
|
||||
GDRx.start_periodic_timer(1.0) \
|
||||
.subscribe(func(i): print("Tick: ", i)) \
|
||||
.dispose_with(self)
|
||||
|
||||
func move() -> void:
|
||||
pass
|
||||
|
||||
3
src/messagebus.gd
Normal file
3
src/messagebus.gd
Normal file
@ -0,0 +1,3 @@
|
||||
extends Node
|
||||
|
||||
signal CHANGE_SCENE(scene)
|
||||
@ -1,8 +1,6 @@
|
||||
@tool
|
||||
extends MeshInstance3D
|
||||
|
||||
@onready var camera = $"../Camera3D"
|
||||
|
||||
func _ready():
|
||||
if material_override != null:
|
||||
material_override.albedo_texture = $SubViewport.get_texture()
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user