19 lines
426 B
GDScript3
19 lines
426 B
GDScript3
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_area_3d_area_entered(area: Area3D) -> void:
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if area.is_in_group("Player"):
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#get_tree().change_scene_to_packed()
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print("Hit")
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print(area)
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